Pixel Academy Planes

These plane assets were made for a kid's game design class. Sprite sheets were distributed to participants in Pixel Academy's Summer 2016 game programming camp and were used to make a basic top-down shooter game in Unity.

Above: player sprite, Below: player boost, damage, and explode animation assets
Player's projectiles:
Enemy aircrafts, slowest to fastest:
"Boss" aircraft and projectile:
Pick-ups, player and enemy bullets, and dashboard
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